.FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} Just watch life and living and read books for the first week to level cooking. If you gain enough weight, you won't be "underweight" anymore ; if you lvl up your strenght skill enough, you'll go from "weak" to "feeble", or from "feeble" to nothing (5 fitness) and so on. Points added: +2 ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} Handy: 5/5 literally the only trait to give Maintenance, AND the only trait to give Carpentry. In order to survive, you do have to put in a little more effort, but you earn more points in return. Press question mark to learn the rest of the keyboard shortcuts. Panic while performing first aid isnt really an issue. Strength is difficult to level up, dont take this. While you might be shuddering at the thought of making one of the survival mechanics in a survival RPG even worse to deal with dont! Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. Detrimental. Aside from exhaustion, sleepiness is the biggest danger as the more tired you get, the more your perception decreases. Farming isnt too difficult to level, either. You can simply plant a couple more crops to get the same effect. To anyone asking how to enter or remove something from game. Oh, you mean in game? The +2 boosts will be insanely useful from the early to late game. The only real issue would be sleeping but you can just choose a base with a big enough room to place a bed in. It's something experienced players could consider, but even then I think it's mostly viable for longer range weapons like spears and long blunt, since I think less blood gets on the character. Free points. Before posting try the sledgehammer. Sure, reading will be a bit slower that normal but when you can triple the speed of the game whenever you wish to skip the reading, it doesnt really matter. The mechanics are complicated but a few levels in nimble/lightfooted largely nullify clumsy, and being in stealth gives zombies a chance to ignore your footstep sounds on top of that. Unfit: Very low endurance, very low endurance regeneration. I went with light eater just because I figured it'd be fewer distractions, but as a result I've found I have to overeat anyway to maintain calories. 4 & 5- Always worth considering when making a new character. Unfortunately you arent able to get this trait if your character has the Veteran job as this removes panic from your character completely. As such, the negative traits we have chosen are quite possibly the least harmful ones in the game. Which negative traits do you guys usually pick? And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. Generally high-fat foods are going to be easy to find. Cookie Notice if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-leader-2','ezslot_10',157,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-2-0');Okay I know what youre thinking, in a zombie survival game where you are beating down enemies you want to be able to hit as hard as possible. This Negative trait can also be mitigated by simply ensuring you cook your food correctly in Project Zomboid. This will get you killed. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. This will get you killed. These skills suck as short blunt and spear will take longer to gain levels in. Not exact numbers, but a zombie that has a 100% chance to see you on a tile per tick with inconspicuous might only have a 92% chance. The best traits in Project Zomboid are Short Sighted, High Thirst and Weak Stomach, they are examples of traits that cause little to no inconvenience and or are easy to fix. -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. MUST HAVE Negative Traits - Project Zomboid Swayed 2.04K subscribers Subscribe 6.2K views 2 weeks ago #0121 Give these Negative Traits a try and tell me what you think! Good with adrenaline junkie, but panic can really screw you over in combat. Positive traits in Project Zomboid give players a specific advantage. Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. No brainer. Tomatoes do have a reason to be grown in that they can be used in mouse traps (IDK why), however they're still bad because the plants grow too few tomatoes and take too long to grow in comparison to cabbage. I wanted to spice up my character with some positive and negative traits to make zomboid a little more interesting. My opinions on each trait in the game I made in an ADHD fuelled frenzy. This one may be a no-go for you and I can understand that. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} Once you get to a normal weight, its 6 free points. Not worth 1 extra point. This is a real challenge to start with and a pain in the ass to raise your fitness. People be doing a lot of running in this game. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Both farming and foraging are essential to long term play throughs but both those skills can easily be leveled up before you actually need them later on. Whenever a zombie performs an attack the player has a chance to block it. Avoid. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} Its also very cheap considering the bonus. Horrible. One thing that I didnt take into account when making that list is the fact that to pick these positive traits, youre going to have to take some hits. Sunday Driver: 2. First aid is useless. Because of this, it's an easy +4 points that can be used to get an extra positive trait. I agree that dexterous is mandatory and I couldnt play without it. Runner: 3/5. lose = to misplace or get rid of something ("How did you lose the keys?"). I mostly agree with your list but I also play in sandbox so some of my settings change the importance of things. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight (uncertain, but open to others testing) Underweight Unfit Very Underweight Weak Community provided temporary traits: If you're an experienced driver with a PC that can run the game well you are simply NEVER going to die to Speed Demon, and the increase in acceleration speeds up gameplay; particularly when it comes to towing. Athletic has an edge over strong, as exhaustion is a killer. More annoying than anything. I think speed demon also increases your gas consumption so thats yet another reason not to take it. This list will show you my personal favorites and make you think of some traits you didn't consider before. Another low side effect trait we would recommend choosing is Slow Reader, and the reason is simple. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Find the official Discord here: Just avoid getting fractures and you will barely notice you have the trait. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. For example, inconspicuous is actually not that great and it's opposite conspicuous can be worth taking as they both only change the chance a zombie will see you on a tile per tick. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Obviously you wont be able to take these traits together but you can match it with others that reduce fitness as well. The XP boost to nimble is great, as it levels extremely slowly on its own. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. You character wont get panicked if they come to a fight, it will just slow the EXP gain. Just fast forward time. Don't stand in the cold and rain and you will be fine. (It has positive and negative traits in mind) Until next time, stay frosty survivors! Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. Its that easy. I'm definitely not confident or patient enough to play that character yet, though! Because of this, it's an easy +2 point that can go towards a decent positive trait. For that reason, here is a list on the 10 best negative traits that you can get on your character in Build 41. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-medrectangle-3','ezslot_7',112,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-3-0'); Advertisementsif(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-large-mobile-banner-2','ezslot_6',154,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-large-mobile-banner-2-0');As you need a good balance between points spent and actual hardships of your character, the list will generally try to find a good balance between play-ability and points saved for good traits. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. I disagree with the Sunday Driver for one huge reason. Gymnast - lightfooted helps with stealth which is meh, so it's 5 points for nimble, but it's totally worth. S-Tier. Only downside is sometimes you have nothing to do in a day, leaving your character to get bored and depressed, but thats what sleeping pills and exercise are for. Only worth taking if you have slow modded vehicles. Worth considering if you know what youre doing. Athletic is non negotiable. Makes driving while towing, or driving already slow/heavy vehicles (especially modded ones) a nightmare.This perk probably wont get you killed, but i fucking hate playing with it. Character is going to be stressed all the time, and washing clothes wastes time and water (and sometimes becomes unavailable while away from base once water supply cuts out). When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. 1. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} Create an account to follow your favorite communities and start taking part in conversations. https://discord.gg/theindiestone, Press J to jump to the feed. This also applies to backpack storage but is still a convenience perk. Along with surviving the most obvious threat of flesh eating undead you will have to navigate your character's psyche as well as stress will impact your character's ability to deal with their situation. Reddit and its partners use cookies and similar technologies to provide you with a better experience. It's good, but even at max speed boost you can be wasting hours of your real life into this game by taking this trait instead of Fast Reader. and our Can be annoying having to eat so often, though. Same thing with under/overweight. It doesn't make it trash, but it does make it weaker than many people thought. It doesn't just make noises louder for you, but specifically gives you eyes at the back of your head (short range). Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. Leveling farming is kinda easy, just read a farming book and collect the crops. Like I can be facing forward and hear an out-of-place moan and know that there's a zombie behind me but still not in my perception circle. Some people don't care though hence why in the middle at 3/5. Find the official Discord here: I replace hemophobic with claustrophobic, there are a few tricks that make it not a big deal. For experienced players this can actually be a positive-ish trait once you get past the early game. 50% lower item transfer time is not only convenient for day to day living, but also really helps out when looting surrounded by zombies. Also prevents you from using the radio for weather/helicopter event warnings. This will keep your high tier weapons usable for longer.
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